
I have a Nintendo DS lite and it is awesome. I enjoy being able to play games on the go, while stuck in traffic, sitting on the toilet, or playing in bed. Also, it is pretty easy to develop games or applications for. You need some hardware that you can buy from China, and you need a programming library called PAlib. Using PAlib, you can code stuff using the C programming language, and transfer the roms over to a flash card, and then you pop it into your DS.
Below is all the games/apps I have been working on in my free time:
Paint App
Here is a mockup of a paint app I would like to create. So far I have not started any coding, just made the graphical user interface layout of how it will look. I have talked with some other programmers that will be aiding me in the development.

This will be useful for creating pixel sprite graphics for my sidescroller game.
Ninja Gaiden DS 3d
Here is a shot of my low poly ryu model in the Nintendo DS:

I am working with NomadTeam on helping develop their NDS 3d World tool. Hopefully there will be more on this soon.
Bang!
I have been helping a coder named Dustin with his fun "avoid-the-balls" game called Bang!:

You control the ball either using your stylus or the dpad, and try to avoid the other balls from hitting you. As time goes on, more balls appear, and it gets gradually harder. There are also power ups that can add to your score, kill all the enemy balls on the screen, and also juice for your ability to slow down time. I did the graphics, menus, and helped with the design of the game. It is still a work in progress, but you can download it here.
Super Mushroom Tripping Plumber
I am working on a Mario type side scroller game, but it is still really early in development:

Needs more work! I plan on redesigning the main character to be more original.
Rock Paper Scissors...SHOOT!
Lastly, I made a super simple Rock Paper Scissors text based game:

I did this as an exercise in C, and is available for anyone to download and learn from. The code is only 85 lines long.






