
I would like to lower the triangle count and maybe put it into Quake.
Time to hit the books for some physics studying.
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Trying to finish up this fun project, slightly inspired by Final Fantasy 3/4 for the Nintendo DS (the anime feel).

Click here to see the model and the box art
I don't understand why the cover artist thought he had a gun, but it was definitely an interesting take on the character!
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Here is an SDK (Skin Development Kit) that I released on polycount. It is a generic dude that was made by studying the work of Slaught, a great artist from Germany.


I also participated in my first Speed Mapping Event over the weekend, I made a quick single player map for Quake 1 which you can check out here:
http://www.celephais.net/board/view_thread.php?id=60275
In other news, I reached 200 hours of volunteering at the local Emergency Room! It's been quite an experience and I hope to continue helping out
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Retaking the Kaplan MCAT course. It is a ton of work to keep up with all the material and studying. I like to take study breaks by messing around with 3d programs. Here is a quick pistol:

And here is a sketch for the 3d artisans zombie competition:

In other news, I feel like the fall is getting pretty depressing, with all the violence and murders in the news, the election coming up is getting everyone all nervous, the problems in the economy etc...
And some links I thought would be great to share:
Megaman PEW PEW PEW
Silent Star Wars Dogs
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Spent a day making a model based off of a first person view rail gun (made by Dox) for Coop Mega TF:

And here it is in game, the vwep was done by 'Trickle':

Totally awesome!
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My buddy Steve and I attended the Baltimore Comic Con this past weekend and it was flippin' sweet. Got to meet a bunch of my favorite comic creators, and get autographs. Jim Lee, Eric Larson, Robert Kirkman, Cory Walker, Adam Hughes, Mike Mignola, Geoff Jones, Frank Cho, and Cliff Rathburn. Both Erik Larson and Cory Walker were nice enough to make sketches for me, click read more to see the scans.
I am such a fanboy!!!

The Baroness from GI Joe!
Currently I am working on making some quake 1 models, and working on a single player map. I have an idea for a mod project in my head, I'll be getting started shortly. I'll also be helping out with projects such as Mega TF Coop, and Dark Summer.
Here is the sniper rifle I made for Mega TF Coop:

Read More...
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I wrote a tutorial for the Quake Expo 2008 on how to make a model in max and get it into Quake 1: http://qexpo.tastyspleen.net/booth.php?id=153
Then I went ahead and made a megaman megabuster arm model to replace the rocketlauncher in the game:

I start a job as a valet driver at a local country club. Should be fun, earn some cash part-time, drive some fancy cars, check out some hot rich daughters...
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