- 2010
- 2009
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2008
- December
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November
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Prometheus Gun WIP
11/23/08
Here is a quick gun I did based off of Arne's sweet concept here.
I would like to lower the triangle count and maybe put it into Quake.
Time to hit the books for some physics studying. -
Megaman 2
11/19/08
Trying to finish up this fun project, slightly inspired by Final Fantasy 3/4 for the Nintendo DS (the anime feel).
Click here to see the model and the box art
I don't understand why the cover artist thought he had a gun, but it was definitely an interesting take on -
SDK - Slaughtguy
11/06/08
Here is an SDK (Skin Development Kit) that I released on polycount. It is a generic dude that was made by studying the work of Slaught, a great artist from Germany.
I also participated in my first Speed Mapping Event over the weekend, I made a quick single player map for
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Prometheus Gun WIP
- October
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- 2007
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